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"Day of the Dead" in game form.

I love Dead Rising Japan Import Xbox 360

Dead Rising Japan Import Xbox 360

If you've ever see George Romero's "Day Of The Dead" then this game may look familiar but there the similarity ends. This game is far more unique, entertaining, and inventive than the movie. Just like Romero's movie, survivors are trapped in a shopping mall fighting for survival. The game had the potential to be the best game ever designed (at least by Capcom). I would have given it 7 stars because it's that much fun. However, there are 3 things that are frustrating about the game. The first is a 72 hour time limit (7 hours real time) and a strict schedule of events to be completed. If you don't rescue hostage s and meet certain characters within the time limit, you cannot unlock secrets and discover the story behind the zombie apocalypse. If your a competitor and like to win, score points, and build prestige on XBox LIve -you're in for a long, hard struggle. You must budget your time wisely. Adding to this problem is single slot-overwrite saving and dumb A.I.s. If you fail the complete a task you can't return to a previous stage . Once you save a stage your stuck. No going back. If you fail at certain tasks and cannot unlock game secrets you have to start a new game and try harder. The A.I.s are hard to keep alive and fight zombies at the same time. You can give them weapons(which they don't use), take them by the hand and lead them, even carry them over your shoulder and and they will still stop in a horde of zombies to be eaten. This cause a lose of points and the player can't improve attack/defense skills. For these reasons, I'll give it 3 stars. Trying to be a winner makes you miss 99% of the fun of this game. On the other hand, I love this game. It has astonishing sound quality from the bone crunching blow of a sledge hammer to wet gushing noise of a katana slicing off a zombies head. It is amazing at the amount of work that went into making each zombie and mall store unique and different as possible. Each zombie has it's own behavior and personality. There are clothing stores for multiple costume changes, hardware stores, sports, toy, and home improvement stores. Everything you would find in a super mall. The mall is a huge and a rich environment for exploring and experimenting. The possibilities are endless. Melee weapons a liberally distributed throughout the mall. Anything can be used as a weapon. Cash registers, garbage cans, park benches as well as tradition weapons like pipes, axes, 2 x 4 s, hunting knives, swords and a few firearms. I prefer acoustic and electric guitars. When a zombie is brained by one the strings make a funny sound. Hilarious. The graphics are good but they are much better in game daylight hours than mall after hours darkness. Zombie movements are also funny. Falling to the bottom of a flight of stairs and walking off the end of a construction platform or stumbling around only to fall in the mall pool. They become extremely lethal and vicious if a game character gets to close. The cutscenes and game play are especially bloody. Frank, the main character,is literally drenched in blood after slicing through several hundred zombies with a sword as well as the thoroughfares of the mall. I can play this game again and again and find something I haven't done or someplace I haven't been. That"s why I'll never win at this game. Never discover the secret of the apocalypse. I'm having to much fun. I would rather brain a zombie with a potted shrub, knock them out cold by beaning them with cans of Mountain Dew, Shred them with the big mall lawn mower. I'll always be a loser. To corrupt a line from Cindy Lauper---gamers just want to have fun. One more note. I order the import game and it plays perfectly on a Japanese XBox. I have not done any research to verify if is available for the North American XBox.

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Ditulis oleh: Jack Thompson - Saturday, February 2, 2013

1 Komentar untuk ""Day of the Dead" in game form."

  1. what r some scary video games that are entertaining

    ReplyDelete